game_time.h

game time depending on RCSSServer2D Header File [詳細]

#include <iostream>

ソースコードを見る。

ネームスペース

namespace  rcsc

構成

class  rcsc::GameTime
 game time object [詳細]

関数

std::ostream & operator<< (std::ostream &o, const rcsc::GameTime &t)
 output stream operator
bool operator== (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '==' for rcsc::GameTime
bool operator!= (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '!=' for rcsc::GameTime
bool operator< (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '<' for rcsc::GameTime
bool operator<= (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '<=' for rcsc::GameTime
bool operator> (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '>' for rcsc::GameTime
bool operator>= (const rcsc::GameTime &lhs, const rcsc::GameTime &rhs)
 operator '>=' for rcsc::GameTime


説明

game time depending on RCSSServer2D Header File


関数

bool operator!= ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '!=' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
boolean value

bool operator< ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '<' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
boolean value

std::ostream& operator<< ( std::ostream &  o,
const rcsc::GameTime t 
) [inline]

output stream operator

引数:
o reference to the output stream
t const reference to the GameTime object
戻り値:
reference to the output stream

bool operator<= ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '<=' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
boolean value

bool operator== ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '==' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
true all values are same
false some values are not same

bool operator> ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '>' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
boolean value

bool operator>= ( const rcsc::GameTime lhs,
const rcsc::GameTime rhs 
) [inline]

operator '>=' for rcsc::GameTime

引数:
lhs left hand side argument
rhs right hand side argument
戻り値:
boolean value


librcscに対してThu May 1 15:41:23 2008に生成されました。  doxygen 1.5.0