addCycle(const long &t) | rcsc::GameTime | [inline] |
addStopped(const long &t) | rcsc::GameTime | [inline] |
assign(const long &c, const long &s) | rcsc::GameTime | [inline] |
cycle() const | rcsc::GameTime | [inline] |
GameTime() | rcsc::GameTime | [inline] |
GameTime(const long &c, const long &s) | rcsc::GameTime | [inline] |
setCycle(const long &c) | rcsc::GameTime | [inline] |
setStopped(const long &s) | rcsc::GameTime | [inline] |
stopped() const | rcsc::GameTime | [inline] |