#include <say_message_builder.h>
rcsc::GoalieMessageに対する継承グラフ
Public メソッド | |
GoalieMessage (const int goalie_unum, const Vector2D &goalie_pos, const AngleDeg &goalie_body) | |
construct with raw information | |
char | header () const |
get the header character of this message | |
std::size_t | length () const |
get the length of this message | |
bool | toStr (std::string &to) const |
append this info to the audio message | |
Static Public メソッド | |
static std::size_t | slength () |
get the length of this message. |
format: "g<pos_body:4>" the length of message == 5
rcsc::GoalieMessage::GoalieMessage | ( | const int | goalie_unum, | |
const Vector2D & | goalie_pos, | |||
const AngleDeg & | goalie_body | |||
) | [inline] |
construct with raw information
goalie_unum | goalie's uniform number | |
goalie_pos | goalie's global position |
char rcsc::GoalieMessage::header | ( | ) | const [inline, virtual] |
get the header character of this message
rcsc::SayMessageを実装しています。
static std::size_t rcsc::GoalieMessage::slength | ( | ) | [inline, static] |
get the length of this message.
std::size_t rcsc::GoalieMessage::length | ( | ) | const [inline, virtual] |
bool rcsc::GoalieMessage::toStr | ( | std::string & | to | ) | const [virtual] |
append this info to the audio message
to | reference to the message string instance |
rcsc::SayMessageを実装しています。