#include "player_agent.h"
#include "body_sensor.h"
#include "visual_sensor.h"
#include "audio_sensor.h"
#include "fullstate_sensor.h"
#include "debug_client.h"
#include "freeform_parser.h"
#include "player_command.h"
#include "say_message_builder.h"
#include "soccer_action.h"
#include "soccer_intention.h"
#include <rcsc/common/audio_memory.h>
#include <rcsc/common/basic_client.h>
#include <rcsc/common/logger.h>
#include <rcsc/common/player_param.h>
#include <rcsc/common/player_type.h>
#include <rcsc/common/server_param.h>
#include <rcsc/param/param_map.h>
#include <rcsc/param/cmd_line_parser.h>
#include <rcsc/param/conf_file_parser.h>
#include <rcsc/math_util.h>
#include <rcsc/game_time.h>
#include <rcsc/game_mode.h>
#include <sstream>
#include <cstdio>
#include <cstring>
ネームスペース | |
namespace | rcsc |
構成 | |
struct | rcsc::PlayerAgentImpl |
player agent implementation [詳細] |