rcsc::WorldModel メンバ一覧

これは全メンバの一覧です。rcsc::WorldModel継承メンバも含んでいます。

allOpponents() constrcsc::WorldModel [inline]
allPlayers() constrcsc::WorldModel [inline]
allTeammates() constrcsc::WorldModel [inline]
audioMemory() constrcsc::WorldModel [inline]
ball() constrcsc::WorldModel [inline]
ballRecord() constrcsc::WorldModel [inline]
countOpponentsIn(const REGION &region, const int count_thr, const bool with_goalie) constrcsc::WorldModel [inline]
countTeammatesIn(const REGION &region, const int count_thr, const bool with_goalie) constrcsc::WorldModel [inline]
defenseLineX() constrcsc::WorldModel [inline]
DIR_CONF_DIVS Enum 値 (次で定義されています。 rcsc::WorldModel)rcsc::WorldModel
DIR_STEPrcsc::WorldModel [static]
dirCount(const AngleDeg &angle) constrcsc::WorldModel [inline]
dirRangeCount(const AngleDeg &angle, const double &width, int *max_count, int *sum_count, int *ave_count) constrcsc::WorldModel
existKickableOpponent() constrcsc::WorldModel [inline]
existKickableTeammate() constrcsc::WorldModel [inline]
existOpponentIn(const REGION &region, const int count_thr, const bool with_goalie) constrcsc::WorldModel [inline]
existTeammateIn(const REGION &region, const int count_thr, const bool with_goalie) constrcsc::WorldModel [inline]
fullstateTime() constrcsc::WorldModel [inline]
gameMode() constrcsc::WorldModel [inline]
getDistOpponentNearestToBall(const int count_thr) constrcsc::WorldModel [inline]
getDistOpponentNearestToSelf(const int count_thr) constrcsc::WorldModel [inline]
getDistTeammateNearestToBall(const int count_thr) constrcsc::WorldModel [inline]
getDistTeammateNearestToSelf(const int count_thr) constrcsc::WorldModel [inline]
getFirstPlayer(PlayerPtrCont::const_iterator first, PlayerPtrCont::const_iterator last, const int count_thr) constrcsc::WorldModel [inline]
getOpponentGoalie() constrcsc::WorldModel
getOpponentNearestTo(const Vector2D &point, const int count_thr, double *dist_to_point) constrcsc::WorldModel
getOpponentNearestTo(const PlayerObject *p, const int count_thr, double *dist_to_point) constrcsc::WorldModel [inline]
getOpponentNearestToBall(const int count_thr) constrcsc::WorldModel [inline]
getOpponentNearestToSelf(const int count_thr) constrcsc::WorldModel [inline]
getPlayerCont(const PlayerPredicate *predicate) constrcsc::WorldModel
getPlayerCont(AbstractPlayerCont &cont, const PlayerPredicate *predicate) constrcsc::WorldModel
getPointCount(const Vector2D &point, const double &dir_thr) constrcsc::WorldModel
getTeammateNearestTo(const Vector2D &point, const int count_thr, double *dist_to_point) constrcsc::WorldModel
getTeammateNearestTo(const PlayerObject *p, const int count_thr, double *dist_to_point) constrcsc::WorldModel [inline]
getTeammateNearestToBall(const int count_thr) constrcsc::WorldModel [inline]
getTeammateNearestToSelf(const int count_thr) constrcsc::WorldModel [inline]
initTeamInfo(const std::string &teamname, const SideID ourside, const int my_unum, const bool my_goalie)rcsc::WorldModel
interceptTable() constrcsc::WorldModel
isOurLeft() constrcsc::WorldModel [inline]
isOurRight() constrcsc::WorldModel [inline]
lastSetPlayStartTime() constrcsc::WorldModel [inline]
MAX_RECORDrcsc::WorldModel [static]
offsideLineCount() constrcsc::WorldModel [inline]
offsideLineX() constrcsc::WorldModel [inline]
opponent(const int unum) constrcsc::WorldModel [inline]
opponentGoalieUnum() constrcsc::WorldModel [inline]
opponentHeteroID(const int unum) constrcsc::WorldModel [inline]
opponentPlayerType(const int unum) constrcsc::WorldModel
opponents() constrcsc::WorldModel [inline]
opponentsFromBall() constrcsc::WorldModel [inline]
opponentsFromSelf() constrcsc::WorldModel [inline]
opponentTeamName() constrcsc::WorldModel [inline]
ourSide() constrcsc::WorldModel [inline]
penaltyKickState() constrcsc::WorldModel
seeTime() constrcsc::WorldModel [inline]
self() constrcsc::WorldModel [inline]
setAudioMemory(boost::shared_ptr< AudioMemory > memory)rcsc::WorldModel
setCommandEffect(const ActionEffector &act)rcsc::WorldModel
setOpponentPlayerType(const int unum, const int id)rcsc::WorldModel
setplayCount() constrcsc::WorldModel [inline]
setTeammatePlayerType(const int unum, const int id)rcsc::WorldModel
setViewMode(const ViewWidth &w, const ViewQuality &q)rcsc::WorldModel [inline]
teammate(const int unum) constrcsc::WorldModel [inline]
teammateHeteroID(const int unum) constrcsc::WorldModel [inline]
teammatePlayerType(const int unum) constrcsc::WorldModel
teammates() constrcsc::WorldModel [inline]
teammatesFromBall() constrcsc::WorldModel [inline]
teammatesFromSelf() constrcsc::WorldModel [inline]
teamName() constrcsc::WorldModel [inline]
theirSide() constrcsc::WorldModel [inline]
time() constrcsc::WorldModel [inline]
unknownPlayers() constrcsc::WorldModel [inline]
updateAfterFullstate(const FullstateSensor &fullstate, const ActionEffector &act, const GameTime &current)rcsc::WorldModel
updateAfterSee(const VisualSensor &see, const BodySensor &sense, const ActionEffector &act, const GameTime &current)rcsc::WorldModel
updateAfterSense(const BodySensor &sense, const ActionEffector &act, const GameTime &current)rcsc::WorldModel
updateGameMode(const GameMode &game_mode, const GameTime &current)rcsc::WorldModel
updateJustBeforeDecision(const ActionEffector &act, const GameTime &current)rcsc::WorldModel
viewAreaCont() constrcsc::WorldModel [inline]
WorldModel()rcsc::WorldModel
~WorldModel()rcsc::WorldModel


librcscに対してThu May 1 15:41:28 2008に生成されました。  doxygen 1.5.0