#include <player_command.h>
rcsc::PlayerCatchCommandに対する継承グラフ
Public メソッド | |
PlayerCatchCommand (const double &rel_dir) | |
construct with catch direction | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command name | |
double | catchDir () const |
get catch command parameter |
Format: <- (catch <dir>)
rcsc::PlayerCatchCommand::PlayerCatchCommand | ( | const double & | rel_dir | ) | [inline, explicit] |
construct with catch direction
rel_dir | catch direction relative to body angle |
Type rcsc::PlayerCatchCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerCatchCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerBodyCommandを実装しています。
std::string rcsc::PlayerCatchCommand::name | ( | ) | const [inline, virtual] |
double rcsc::PlayerCatchCommand::catchDir | ( | ) | const [inline, virtual] |