neck_turn_to_point.h

説明を見る。
00001 // -*-c++-*-
00002 
00008 /*
00009  *Copyright:
00010 
00011  Copyright (C) Hidehisa AKIYAMA
00012 
00013  This code is free software; you can redistribute it and/or
00014  modify it under the terms of the GNU Lesser General Public
00015  License as published by the Free Software Foundation; either
00016  version 2.1 of the License, or (at your option) any later version.
00017 
00018  This library is distributed in the hope that it will be useful,
00019  but WITHOUT ANY WARRANTY; without even the implied warranty of
00020  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00021  Lesser General Public License for more details.
00022 
00023  You should have received a copy of the GNU Lesser General Public
00024  License along with this library; if not, write to the Free Software
00025  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00026 
00027  *EndCopyright:
00028  */
00029 
00031 
00032 #ifndef RCSC_ACTION_NECK_TURN_TO_POINT_H
00033 #define RCSC_ACTION_NECK_TURN_TO_POINT_H
00034 
00035 #include <rcsc/player/soccer_action.h>
00036 #include <rcsc/geom/vector_2d.h>
00037 
00038 #include <vector>
00039 
00040 namespace rcsc {
00041 
00046 class Neck_TurnToPoint
00047     : public NeckAction {
00048 private:
00050     const std::vector< Vector2D > M_points;
00051 public:
00056     explicit
00057     Neck_TurnToPoint( const Vector2D & point )
00058         : M_points( 1, point )
00059       { }
00060 
00065     explicit
00066     Neck_TurnToPoint( const std::vector< Vector2D > & points )
00067         : M_points( points )
00068       { }
00069 
00075     bool execute( PlayerAgent * agent );
00076 
00081     NeckAction * clone() const
00082       {
00083           return new Neck_TurnToPoint( M_points );
00084       }
00085 };
00086 
00087 }
00088 
00089 #endif

librcscに対してThu May 1 15:41:20 2008に生成されました。  doxygen 1.5.0