#include <player_command.h>
rcsc::PlayerSupportCommandに対する継承グラフ
Public メソッド | |
virtual | ~PlayerSupportCommand () |
virtual destructor, but nothing to do | |
virtual Type | type () const=0 |
get command type (pure virtual) | |
virtual std::ostream & | toStr (std::ostream &to) const=0 |
put command string to ostream (pure virtual) | |
virtual std::string | name () const=0 |
get command name (pure virtual) | |
Protected メソッド | |
PlayerSupportCommand () | |
constructor is protected because this is abstract class. |
virtual Type rcsc::PlayerSupportCommand::type | ( | ) | const [pure virtual] |
get command type (pure virtual)
rcsc::PlayerCommandを実装しています。
rcsc::PlayerTurnNeckCommand・rcsc::PlayerChangeViewCommand・rcsc::PlayerSayCommand・rcsc::PlayerPointtoCommand・rcsc::PlayerAttentiontoCommand・rcsc::PlayerCLangCommand・rcsc::PlayerEarCommand・rcsc::PlayerSenseBodyCommand・rcsc::PlayerScoreCommand・rcsc::PlayerCompressionCommand・rcsc::PlayerDoneCommandで実装されています。
virtual std::ostream& rcsc::PlayerSupportCommand::toStr | ( | std::ostream & | to | ) | const [pure virtual] |
put command string to ostream (pure virtual)
to | reference to the output stream |
rcsc::PlayerCommandを実装しています。
rcsc::PlayerTurnNeckCommand・rcsc::PlayerChangeViewCommand・rcsc::PlayerSayCommand・rcsc::PlayerPointtoCommand・rcsc::PlayerAttentiontoCommand・rcsc::PlayerCLangCommand・rcsc::PlayerEarCommand・rcsc::PlayerSenseBodyCommand・rcsc::PlayerScoreCommand・rcsc::PlayerCompressionCommand・rcsc::PlayerDoneCommandで実装されています。
virtual std::string rcsc::PlayerSupportCommand::name | ( | ) | const [pure virtual] |
get command name (pure virtual)
rcsc::PlayerCommandを実装しています。
rcsc::PlayerTurnNeckCommand・rcsc::PlayerChangeViewCommand・rcsc::PlayerSayCommand・rcsc::PlayerPointtoCommand・rcsc::PlayerAttentiontoCommand・rcsc::PlayerCLangCommand・rcsc::PlayerEarCommand・rcsc::PlayerSenseBodyCommand・rcsc::PlayerScoreCommand・rcsc::PlayerCompressionCommand・rcsc::PlayerDoneCommandで実装されています。