#include <rcsc/action/arm_off.h>
#include <rcsc/action/arm_point_to_point.h>
#include <rcsc/action/bhv_body_neck_to_point.h>
#include <rcsc/action/bhv_body_neck_to_ball.h>
#include <rcsc/action/bhv_neck_body_to_point.h>
#include <rcsc/action/bhv_neck_body_to_ball.h>
#include <rcsc/action/body_tackle_to_point.h>
#include <rcsc/action/body_turn_to_angle.h>
#include <rcsc/action/body_turn_to_ball.h>
#include <rcsc/action/body_turn_to_point.h>
#include <rcsc/action/neck_turn_to_ball.h>
#include <rcsc/action/neck_turn_to_point.h>
#include <rcsc/action/neck_turn_to_relative.h>
#include <rcsc/action/view_change_width.h>
#include <rcsc/action/view_wide.h>
#include <rcsc/action/view_normal.h>