#include <bhv_go_to_point_look_ball.h>
rcsc::Bhv_GoToPointLookBallに対する継承グラフ
Public メソッド | |
Bhv_GoToPointLookBall (const Vector2D &target_point, const double &dist_thr, const double &dash_power, const double &back_power_rate=0.7) | |
construct with all parameters | |
bool | execute (PlayerAgent *agent) |
execute action |
rcsc::Bhv_GoToPointLookBall::Bhv_GoToPointLookBall | ( | const Vector2D & | target_point, | |
const double & | dist_thr, | |||
const double & | dash_power, | |||
const double & | back_power_rate = 0.7 | |||
) | [inline] |
construct with all parameters
target_point | target point | |
dist_thr | distance_threshold | |
dash_power | power parameter for dash commadn | |
back_power_rate | power rate parameter for back dash |
bool rcsc::Bhv_GoToPointLookBall::execute | ( | PlayerAgent * | agent | ) |
execute action
agent | pointer to the agent itself |