#include <player_command.h>
rcsc::PlayerCompressionCommandに対する継承グラフ
Public メソッド | |
PlayerCompressionCommand (const int level) | |
construct with compression level | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command paramter | |
int | level () const |
get compression command parameter |
Format: <- (compression <level>) Response: -> (ok compression <LEVEL>) -> (warning compression_unsupported)
rcsc::PlayerCompressionCommand::PlayerCompressionCommand | ( | const int | level | ) | [inline, explicit] |
construct with compression level
level | gzip compression level |
Type rcsc::PlayerCompressionCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerCompressionCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerSupportCommandを実装しています。
std::string rcsc::PlayerCompressionCommand::name | ( | ) | const [inline, virtual] |
int rcsc::PlayerCompressionCommand::level | ( | ) | const [inline] |
get compression command parameter