#include <body_stop_dash.h>
rcsc::Body_StopDashに対する継承グラフ
Public メソッド | |
Body_StopDash (const bool save_recovery) | |
constructor | |
bool | execute (PlayerAgent *agent) |
execute action |
rcsc::Body_StopDash::Body_StopDash | ( | const bool | save_recovery | ) | [inline, explicit] |
constructor
save_recovery | if true, agent will keep the recovery. |
bool rcsc::Body_StopDash::execute | ( | PlayerAgent * | agent | ) | [virtual] |
execute action
agent | pointer to the agent itself |
rcsc::BodyActionを実装しています。