first_speed_ | rcsc::Body_Pass::PassRoute | |
one_step_kick_ | rcsc::Body_Pass::PassRoute | |
PassRoute(PassType type, const PlayerObject *receiver, const Vector2D &point, const double &speed, const bool one_step_kick) | rcsc::Body_Pass::PassRoute | [inline] |
receive_point_ | rcsc::Body_Pass::PassRoute | |
receiver_ | rcsc::Body_Pass::PassRoute | |
score_ | rcsc::Body_Pass::PassRoute | |
type_ | rcsc::Body_Pass::PassRoute |