#include <formation_dt.h>
Public メソッド | |
Param () | |
just allocate memory | |
Param (const Snapshot &data) | |
initialize with training data snapshot | |
Param (const Vector2D &ball, const std::vector< Vector2D > &players) | |
initialize with specified data | |
const Param & | assign (const Vector2D &ball, const std::vector< Vector2D > &players) |
initialize with specified data | |
Vector2D | getPosition (const int unum) const |
get the specified player's position | |
Public 変数 | |
Vector2D | ball_ |
ball position = focus point | |
std::vector< Vector2D > | players_ |
all players' desired position |
rcsc::FormationDT::Param::Param | ( | const Vector2D & | ball, | |
const std::vector< Vector2D > & | players | |||
) | [inline] |
initialize with specified data
ball | ball position | |
players | players' position container |
const Param& rcsc::FormationDT::Param::assign | ( | const Vector2D & | ball, | |
const std::vector< Vector2D > & | players | |||
) | [inline] |
initialize with specified data
ball | ball position | |
players | players' position container |
Vector2D rcsc::FormationDT::Param::getPosition | ( | const int | unum | ) | const |
get the specified player's position
unum | player number |