#include <player_command.h>
rcsc::PlayerTackleCommandに対する継承グラフ
Public メソッド | |
PlayerTackleCommand (const double &power_or_dir) | |
construct with tackle power | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command name | |
virtual double | tacklePowerOrDir () const |
get tackle command parameter |
Format: <- (tackle <power>)
rcsc::PlayerTackleCommand::PlayerTackleCommand | ( | const double & | power_or_dir | ) | [inline, explicit] |
construct with tackle power
power | tackle power |
Type rcsc::PlayerTackleCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerTackleCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerBodyCommandを実装しています。
std::string rcsc::PlayerTackleCommand::name | ( | ) | const [inline, virtual] |
virtual double rcsc::PlayerTackleCommand::tacklePowerOrDir | ( | ) | const [inline, virtual] |
get tackle command parameter