#include <player_command.h>
rcsc::PlayerMoveCommandに対する継承グラフ
Public メソッド | |
PlayerMoveCommand (const double &x, const double &y) | |
construct with move target point | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command name | |
Vector2D | movePos () const |
get move command parameter |
Format: <- (move <x> <y>) <- (move (<x> <y>))
rcsc::PlayerMoveCommand::PlayerMoveCommand | ( | const double & | x, | |
const double & | y | |||
) | [inline] |
construct with move target point
x | move target x | |
y | move target y |
Type rcsc::PlayerMoveCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerMoveCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerBodyCommandを実装しています。
std::string rcsc::PlayerMoveCommand::name | ( | ) | const [inline, virtual] |
Vector2D rcsc::PlayerMoveCommand::movePos | ( | ) | const [inline, virtual] |