#include <player_command.h>
rcsc::PlayerTurnCommandに対する継承グラフ
Public メソッド | |
PlayerTurnCommand (const double &moment) | |
construct with turn moment | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command name | |
double | turnMoment () const |
get turn command parameter |
Format: <- (turn <moment>)
rcsc::PlayerTurnCommand::PlayerTurnCommand | ( | const double & | moment | ) | [inline, explicit] |
construct with turn moment
moment | turn moment |
Type rcsc::PlayerTurnCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerTurnCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerBodyCommandを実装しています。
std::string rcsc::PlayerTurnCommand::name | ( | ) | const [inline, virtual] |
double rcsc::PlayerTurnCommand::turnMoment | ( | ) | const [inline, virtual] |