#include <shoot_table.h>
Public 型 | |
typedef std::vector< Shot > | ShotCont |
type of the Shot container | |
Public メソッド | |
ShootTable () | |
accessible from global. | |
const ShotCont & | getShots (const PlayerAgent *agent) |
calculate the shoot and return the container | |
構成 | |
struct | ScoreCmp |
function object to evaluate the shoot object [詳細] | |
struct | Shot |
shoot object [詳細] |
const ShotCont& rcsc::ShootTable::getShots | ( | const PlayerAgent * | agent | ) | [inline] |
calculate the shoot and return the container
agent | const pointer to the agent |