allOpponents() const | rcsc::WorldModel | [inline] |
allPlayers() const | rcsc::WorldModel | [inline] |
allTeammates() const | rcsc::WorldModel | [inline] |
audioMemory() const | rcsc::WorldModel | [inline] |
ball() const | rcsc::WorldModel | [inline] |
ballRecord() const | rcsc::WorldModel | [inline] |
countOpponentsIn(const REGION ®ion, const int count_thr, const bool with_goalie) const | rcsc::WorldModel | [inline] |
countTeammatesIn(const REGION ®ion, const int count_thr, const bool with_goalie) const | rcsc::WorldModel | [inline] |
defenseLineX() const | rcsc::WorldModel | [inline] |
DIR_CONF_DIVS Enum 値 (次で定義されています。 rcsc::WorldModel) | rcsc::WorldModel | |
DIR_STEP | rcsc::WorldModel | [static] |
dirCount(const AngleDeg &angle) const | rcsc::WorldModel | [inline] |
dirRangeCount(const AngleDeg &angle, const double &width, int *max_count, int *sum_count, int *ave_count) const | rcsc::WorldModel | |
existKickableOpponent() const | rcsc::WorldModel | [inline] |
existKickableTeammate() const | rcsc::WorldModel | [inline] |
existOpponentIn(const REGION ®ion, const int count_thr, const bool with_goalie) const | rcsc::WorldModel | [inline] |
existTeammateIn(const REGION ®ion, const int count_thr, const bool with_goalie) const | rcsc::WorldModel | [inline] |
fullstateTime() const | rcsc::WorldModel | [inline] |
gameMode() const | rcsc::WorldModel | [inline] |
getDistOpponentNearestToBall(const int count_thr) const | rcsc::WorldModel | [inline] |
getDistOpponentNearestToSelf(const int count_thr) const | rcsc::WorldModel | [inline] |
getDistTeammateNearestToBall(const int count_thr) const | rcsc::WorldModel | [inline] |
getDistTeammateNearestToSelf(const int count_thr) const | rcsc::WorldModel | [inline] |
getFirstPlayer(PlayerPtrCont::const_iterator first, PlayerPtrCont::const_iterator last, const int count_thr) const | rcsc::WorldModel | [inline] |
getOpponentGoalie() const | rcsc::WorldModel | |
getOpponentNearestTo(const Vector2D &point, const int count_thr, double *dist_to_point) const | rcsc::WorldModel | |
getOpponentNearestTo(const PlayerObject *p, const int count_thr, double *dist_to_point) const | rcsc::WorldModel | [inline] |
getOpponentNearestToBall(const int count_thr) const | rcsc::WorldModel | [inline] |
getOpponentNearestToSelf(const int count_thr) const | rcsc::WorldModel | [inline] |
getPlayerCont(const PlayerPredicate *predicate) const | rcsc::WorldModel | |
getPlayerCont(AbstractPlayerCont &cont, const PlayerPredicate *predicate) const | rcsc::WorldModel | |
getPointCount(const Vector2D &point, const double &dir_thr) const | rcsc::WorldModel | |
getTeammateNearestTo(const Vector2D &point, const int count_thr, double *dist_to_point) const | rcsc::WorldModel | |
getTeammateNearestTo(const PlayerObject *p, const int count_thr, double *dist_to_point) const | rcsc::WorldModel | [inline] |
getTeammateNearestToBall(const int count_thr) const | rcsc::WorldModel | [inline] |
getTeammateNearestToSelf(const int count_thr) const | rcsc::WorldModel | [inline] |
initTeamInfo(const std::string &teamname, const SideID ourside, const int my_unum, const bool my_goalie) | rcsc::WorldModel | |
interceptTable() const | rcsc::WorldModel | |
isOurLeft() const | rcsc::WorldModel | [inline] |
isOurRight() const | rcsc::WorldModel | [inline] |
lastSetPlayStartTime() const | rcsc::WorldModel | [inline] |
MAX_RECORD | rcsc::WorldModel | [static] |
offsideLineCount() const | rcsc::WorldModel | [inline] |
offsideLineX() const | rcsc::WorldModel | [inline] |
opponent(const int unum) const | rcsc::WorldModel | [inline] |
opponentGoalieUnum() const | rcsc::WorldModel | [inline] |
opponentHeteroID(const int unum) const | rcsc::WorldModel | [inline] |
opponentPlayerType(const int unum) const | rcsc::WorldModel | |
opponents() const | rcsc::WorldModel | [inline] |
opponentsFromBall() const | rcsc::WorldModel | [inline] |
opponentsFromSelf() const | rcsc::WorldModel | [inline] |
opponentTeamName() const | rcsc::WorldModel | [inline] |
ourSide() const | rcsc::WorldModel | [inline] |
penaltyKickState() const | rcsc::WorldModel | |
seeTime() const | rcsc::WorldModel | [inline] |
self() const | rcsc::WorldModel | [inline] |
setAudioMemory(boost::shared_ptr< AudioMemory > memory) | rcsc::WorldModel | |
setCommandEffect(const ActionEffector &act) | rcsc::WorldModel | |
setOpponentPlayerType(const int unum, const int id) | rcsc::WorldModel | |
setplayCount() const | rcsc::WorldModel | [inline] |
setTeammatePlayerType(const int unum, const int id) | rcsc::WorldModel | |
setViewMode(const ViewWidth &w, const ViewQuality &q) | rcsc::WorldModel | [inline] |
teammate(const int unum) const | rcsc::WorldModel | [inline] |
teammateHeteroID(const int unum) const | rcsc::WorldModel | [inline] |
teammatePlayerType(const int unum) const | rcsc::WorldModel | |
teammates() const | rcsc::WorldModel | [inline] |
teammatesFromBall() const | rcsc::WorldModel | [inline] |
teammatesFromSelf() const | rcsc::WorldModel | [inline] |
teamName() const | rcsc::WorldModel | [inline] |
theirSide() const | rcsc::WorldModel | [inline] |
time() const | rcsc::WorldModel | [inline] |
unknownPlayers() const | rcsc::WorldModel | [inline] |
updateAfterFullstate(const FullstateSensor &fullstate, const ActionEffector &act, const GameTime ¤t) | rcsc::WorldModel | |
updateAfterSee(const VisualSensor &see, const BodySensor &sense, const ActionEffector &act, const GameTime ¤t) | rcsc::WorldModel | |
updateAfterSense(const BodySensor &sense, const ActionEffector &act, const GameTime ¤t) | rcsc::WorldModel | |
updateGameMode(const GameMode &game_mode, const GameTime ¤t) | rcsc::WorldModel | |
updateJustBeforeDecision(const ActionEffector &act, const GameTime ¤t) | rcsc::WorldModel | |
viewAreaCont() const | rcsc::WorldModel | [inline] |
WorldModel() | rcsc::WorldModel | |
~WorldModel() | rcsc::WorldModel | |