rcsc::PlayerObject メンバ一覧

これは全メンバの一覧です。rcsc::PlayerObject継承メンバも含んでいます。

AbstractPlayerObject()rcsc::AbstractPlayerObject
AbstractPlayerObject(const SideID side, const Localization::PlayerT &p)rcsc::AbstractPlayerObject
angleFromSelf() constrcsc::PlayerObject [inline]
body() constrcsc::AbstractPlayerObject [inline]
bodyCount() constrcsc::AbstractPlayerObject [inline]
bodyValid() constrcsc::PlayerObject [inline]
distFromBall() constrcsc::AbstractPlayerObject [inline]
distFromSelf() constrcsc::PlayerObject [inline]
face() constrcsc::AbstractPlayerObject [inline]
faceCount() constrcsc::AbstractPlayerObject [inline]
faceValid() constrcsc::PlayerObject [inline]
forget()rcsc::PlayerObject
ghostCount() constrcsc::PlayerObject [inline]
goalie() constrcsc::AbstractPlayerObject [inline]
heardPos() constrcsc::AbstractPlayerObject [inline]
heardPosCount() constrcsc::AbstractPlayerObject [inline]
inertiaFinalPoint() constrcsc::AbstractPlayerObject [inline]
inertiaPoint(const int n_step) constrcsc::AbstractPlayerObject [inline]
isGhost() constrcsc::PlayerObject [inline, virtual]
isKickable(const double &buf=0.05) constrcsc::PlayerObject
isSelf() constrcsc::AbstractPlayerObject [inline, virtual]
isTackling() constrcsc::PlayerObject
isWithin(const REGION &region) constrcsc::AbstractPlayerObject [inline]
M_bodyrcsc::AbstractPlayerObject [protected]
M_body_countrcsc::AbstractPlayerObject [protected]
M_dist_from_ballrcsc::AbstractPlayerObject [protected]
M_facercsc::AbstractPlayerObject [protected]
M_face_countrcsc::AbstractPlayerObject [protected]
M_goaliercsc::AbstractPlayerObject [protected]
M_heard_posrcsc::AbstractPlayerObject [protected]
M_heard_pos_countrcsc::AbstractPlayerObject [protected]
M_player_typercsc::AbstractPlayerObject [protected]
M_posrcsc::AbstractPlayerObject [protected]
M_pos_countrcsc::AbstractPlayerObject [protected]
M_seen_pos (次で定義されています。 rcsc::AbstractPlayerObject)rcsc::AbstractPlayerObject [protected]
M_seen_pos_countrcsc::AbstractPlayerObject [protected]
M_sidercsc::AbstractPlayerObject [protected]
M_typercsc::AbstractPlayerObject [protected]
M_unumrcsc::AbstractPlayerObject [protected]
M_velrcsc::AbstractPlayerObject [protected]
M_vel_countrcsc::AbstractPlayerObject [protected]
PlayerObject()rcsc::PlayerObject
PlayerObject(const SideID side, const Localization::PlayerT &p)rcsc::PlayerObject
playerTypePtr() constrcsc::AbstractPlayerObject [inline]
pointtoAngle() constrcsc::PlayerObject [inline]
pointtoCount() constrcsc::PlayerObject [inline]
pos() constrcsc::AbstractPlayerObject [inline]
posCount() constrcsc::AbstractPlayerObject [inline]
posValid() constrcsc::PlayerObject [inline]
rpos() constrcsc::PlayerObject [inline]
rposValid() constrcsc::PlayerObject [inline]
seenPos() constrcsc::AbstractPlayerObject [inline]
seenPosCount() constrcsc::AbstractPlayerObject [inline]
set_count_thr(const int pos_thr, const int vel_thr, const int face_thr)rcsc::PlayerObject [static]
setGhost()rcsc::PlayerObject [inline]
setPlayerType(const int type)rcsc::AbstractPlayerObject
side() constrcsc::AbstractPlayerObject [inline]
tackleCount() constrcsc::PlayerObject [inline]
type() constrcsc::AbstractPlayerObject [inline]
unum() constrcsc::AbstractPlayerObject [inline]
update()rcsc::PlayerObject
updateByFullstate(const FullstateSensor::PlayerT &p, const Vector2D &self_pos, const Vector2D &ball_pos)rcsc::PlayerObject
updateByHear(const SideID heard_side, const int heard_unum, const bool goalie, const Vector2D &heard_pos)rcsc::PlayerObject
updateByHear(const SideID heard_side, const int heard_unum, const bool goalie, const Vector2D &heard_pos, const AngleDeg &heard_body)rcsc::PlayerObject
updateBySee(const SideID side, const Localization::PlayerT &p)rcsc::PlayerObject
updateSelfBallRelated(const Vector2D &self, const Vector2D &ball)rcsc::PlayerObject
vel() constrcsc::AbstractPlayerObject [inline]
velCount() constrcsc::AbstractPlayerObject [inline]
velValid() constrcsc::PlayerObject [inline]
~AbstractPlayerObject()rcsc::AbstractPlayerObject [inline, virtual]
~PlayerObject()rcsc::PlayerObject [inline]


librcscに対してThu May 1 15:41:27 2008に生成されました。  doxygen 1.5.0