#include <player_predicate.h>
rcsc::OpponentPlayerPredicateに対する継承グラフ
Public メソッド | |
OpponentPlayerPredicate (const WorldModel &wm) | |
construct with the WorldModel instance | |
bool | operator() (const AbstractPlayerObject &p) const |
predicate function |
XXX: OpponentTeamPlayerPredicate?
rcsc::OpponentPlayerPredicate::OpponentPlayerPredicate | ( | const WorldModel & | wm | ) | [inline, explicit] |
bool rcsc::OpponentPlayerPredicate::operator() | ( | const AbstractPlayerObject & | p | ) | const [inline, virtual] |
predicate function
p | const reference to the target player object |
rcsc::PlayerPredicateを実装しています。