#include "player_type.h" #include "player_param.h" #include "server_param.h" #include <rcsc/rcg/util.h> #include <sstream> #include <algorithm> #include <string> #include <cstdio>
#include "player_type.h"
#include "player_param.h"
#include "server_param.h"
#include <rcsc/rcg/util.h>
#include <sstream>
#include <algorithm>
#include <string>
#include <cstdio>