#include <arm_point_to_point.h>
rcsc::Arm_PointToPointに対する継承グラフ
Public メソッド | |
Arm_PointToPoint (const Vector2D &point) | |
constructor | |
bool | execute (PlayerAgent *agent) |
execute action | |
ArmAction * | clone () const |
create cloned object |
rcsc::Arm_PointToPoint::Arm_PointToPoint | ( | const Vector2D & | point | ) | [inline, explicit] |
constructor
point | target point |
bool rcsc::Arm_PointToPoint::execute | ( | PlayerAgent * | agent | ) | [virtual] |
execute action
agent | pointer to the agent itself |
rcsc::ArmActionを実装しています。
ArmAction* rcsc::Arm_PointToPoint::clone | ( | ) | const [inline, virtual] |