player_object.h

player object class Header File [詳細]

#include <rcsc/player/abstract_player_object.h>
#include <rcsc/player/localization.h>
#include <rcsc/player/fullstate_sensor.h>
#include <rcsc/geom/vector_2d.h>
#include <rcsc/geom/angle_deg.h>
#include <rcsc/types.h>
#include <functional>

ソースコードを見る。

ネームスペース

namespace  rcsc

構成

class  rcsc::PlayerObject
 observed player object class [詳細]
class  rcsc::PlayerObject::UpdateOp
 functor to update [詳細]
class  rcsc::PlayerObject::IsInvalidOp
 functor to check if player has enough accuracy [詳細]
class  rcsc::PlayerObject::CountCmp
 predicate functor to compare player's accuracy. reference version [詳細]
class  rcsc::PlayerObject::PtrCountCmp
 predicate functor to compare player's accuracy. pointer version [詳細]
class  rcsc::PlayerObject::PtrSelfDistCmp
 predicate functor to compare player's distance from self [詳細]
class  rcsc::PlayerObject::PtrBallDistCmp
 predicate functor to compare player's distance from ball [詳細]

型定義

typedef std::list< PlayerObject > rcsc::PlayerCont
 type of the player object container
typedef std::vector< PlayerObject * > rcsc::PlayerPtrCont
 type of the player object pointer container


説明

player object class Header File


librcscに対してThu May 1 15:41:24 2008に生成されました。  doxygen 1.5.0