#include <rcsc/player/soccer_action.h>
#include <rcsc/geom/vector_2d.h>
#include <functional>
ネームスペース | |
namespace | rcsc |
構成 | |
class | rcsc::Body_Dribble2006 |
advanced dribble action. player agent can avoid opponent. [詳細] | |
struct | rcsc::Body_Dribble2006::KeepDribbleInfo |
dribble object [詳細] | |
struct | rcsc::Body_Dribble2006::KeepDribbleCmp |
function object to evaluate the keep dribble. [詳細] |