#include <player_command.h>
rcsc::PlayerKickCommandに対する継承グラフ
Public メソッド | |
PlayerKickCommand (const double &power, const double &dir) | |
construct with kick parameters | |
Type | type () const |
get command type | |
std::ostream & | toStr (std::ostream &to) const |
put command string to ostream | |
std::string | name () const |
get command name | |
double | kickPower () const |
get kick command parameter | |
double | kickDir () const |
get kick command parameter |
Format: <- (kick <power> <dir>)
rcsc::PlayerKickCommand::PlayerKickCommand | ( | const double & | power, | |
const double & | dir | |||
) | [inline] |
construct with kick parameters
power | kick power | |
dir | kick accel dir relative to body |
Type rcsc::PlayerKickCommand::type | ( | ) | const [inline, virtual] |
std::ostream & rcsc::PlayerKickCommand::toStr | ( | std::ostream & | to | ) | const [virtual] |
put command string to ostream
to | reference to the output stream |
rcsc::PlayerBodyCommandを実装しています。
std::string rcsc::PlayerKickCommand::name | ( | ) | const [inline, virtual] |
double rcsc::PlayerKickCommand::kickPower | ( | ) | const [inline, virtual] |
double rcsc::PlayerKickCommand::kickDir | ( | ) | const [inline, virtual] |