構造体 rcsc::TrainerAgentImpl

trainer agent implementation [詳細]

すべてのメンバ一覧

Public メソッド

 TrainerAgentImpl ()
 initialize all members
void updateCurrentTime (const long &new_time, const bool by_see_global)
 update current time using analyzed time value
void updateServerStatus ()
 update server game cycle status.

Public 変数

bool think_received_
 flag to check if (think) message was received or not.
bool server_cycle_stopped_
 flag to check if server cycle is stopped or not.
GameTime last_decision_time_
 last action decision game time
GameTime current_time_
 current game time
GameMode game_mode_
 referee info
GlobalVisualSensor visual_
 visual sensor data


説明

trainer agent implementation


関数

void rcsc::TrainerAgentImpl::updateCurrentTime ( const long &  new_time,
const bool  by_see_global 
)

update current time using analyzed time value

引数:
new_time analyzed time value
by_see_global true if called after see_global message

void rcsc::TrainerAgentImpl::updateServerStatus (  ) 

update server game cycle status.

This method must be called just after referee message


この構造体の説明は次のファイルから生成されました:
librcscに対してThu May 1 15:41:28 2008に生成されました。  doxygen 1.5.0