body_turn_to_point.h

説明を見る。
00001 // -*-c++-*-
00002 
00008 /*
00009  *Copyright:
00010 
00011  Copyright (C) Hidehisa AKIYAMA
00012 
00013  This code is free software; you can redistribute it and/or
00014  modify it under the terms of the GNU Lesser General Public
00015  License as published by the Free Software Foundation; either
00016  version 2.1 of the License, or (at your option) any later version.
00017 
00018  This library is distributed in the hope that it will be useful,
00019  but WITHOUT ANY WARRANTY; without even the implied warranty of
00020  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00021  Lesser General Public License for more details.
00022 
00023  You should have received a copy of the GNU Lesser General Public
00024  License along with this library; if not, write to the Free Software
00025  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00026 
00027  *EndCopyright:
00028  */
00029 
00031 
00032 #ifndef RCSC_ACTION_BODY_TURN_TO_POINT_H
00033 #define RCSC_ACTION_BODY_TURN_TO_POINT_H
00034 
00035 #include <rcsc/player/soccer_action.h>
00036 #include <rcsc/geom/vector_2d.h>
00037 
00038 namespace rcsc {
00039 
00044 class Body_TurnToPoint
00045     : public BodyAction {
00046 private:
00048     const Vector2D M_point;
00050     const int M_cycle;
00051 public:
00057     explicit
00058     Body_TurnToPoint( const Vector2D & point,
00059                       const int cycle = 1 )
00060         : M_point( point )
00061         , M_cycle( cycle )
00062       { }
00063 
00069     bool execute( PlayerAgent * agent );
00070 };
00071 
00072 }
00073 
00074 #endif

librcscに対してThu May 1 15:41:20 2008に生成されました。  doxygen 1.5.0