#include "body_dribble2007.h"
#include "intention_dribble2007.h"
#include <rcsc/action/basic_actions.h>
#include <rcsc/action/body_go_to_point.h>
#include <rcsc/action/body_hold_ball.h>
#include <rcsc/action/body_intercept.h>
#include <rcsc/action/body_kick_to_relative.h>
#include <rcsc/action/body_stop_ball.h>
#include <rcsc/action/neck_scan_field.h>
#include <rcsc/player/audio_sensor.h>
#include <rcsc/player/player_agent.h>
#include <rcsc/player/debug_client.h>
#include <rcsc/player/say_message_builder.h>
#include <rcsc/common/logger.h>
#include <rcsc/common/server_param.h>
#include <rcsc/geom/ray_2d.h>
#include <rcsc/geom/rect_2d.h>
#include <rcsc/geom/sector_2d.h>
#include <rcsc/soccer_math.h>
#include <rcsc/math_util.h>
#include <functional>
ネームスペース | |
namespace | rcsc |
構成 | |
struct | rcsc::KeepDribbleCmp |
function object to evaluate the keep dribble [詳細] |