AbstractPlayerObject() | rcsc::AbstractPlayerObject | |
AbstractPlayerObject(const SideID side, const Localization::PlayerT &p) | rcsc::AbstractPlayerObject | |
armMovable() const | rcsc::SelfObject | [inline] |
attentiontoSide() const | rcsc::SelfObject | [inline] |
attentiontoUnum() const | rcsc::SelfObject | [inline] |
body() const | rcsc::AbstractPlayerObject | [inline] |
bodyCount() const | rcsc::AbstractPlayerObject | [inline] |
canTurn(const double &moment) const | rcsc::SelfObject | |
catchableArea() const | rcsc::SelfObject | |
catchTime() const | rcsc::SelfObject | [inline] |
collidesWithBall() const | rcsc::SelfObject | [inline] |
collidesWithNone() const | rcsc::SelfObject | [inline] |
collidesWithPlayer() const | rcsc::SelfObject | [inline] |
collidesWithPost() const | rcsc::SelfObject | [inline] |
collisionEstimated() const | rcsc::SelfObject | [inline] |
dashRate() const | rcsc::SelfObject | [inline] |
distFromBall() const | rcsc::AbstractPlayerObject | [inline] |
effort() const | rcsc::SelfObject | [inline] |
face() const | rcsc::AbstractPlayerObject | [inline] |
faceCount() const | rcsc::AbstractPlayerObject | [inline] |
faceError() const | rcsc::SelfObject | [inline] |
faceValid() const | rcsc::SelfObject | |
getSafetyDashPower(const double &dash_power) const | rcsc::SelfObject | |
goalie() const | rcsc::AbstractPlayerObject | [inline] |
hasSensedCollision() const | rcsc::SelfObject | [inline] |
heardPos() const | rcsc::AbstractPlayerObject | [inline] |
heardPosCount() const | rcsc::AbstractPlayerObject | [inline] |
inertiaFinalPoint() const | rcsc::AbstractPlayerObject | [inline] |
inertiaPoint(const int n_step) const | rcsc::AbstractPlayerObject | [inline] |
init(const SideID side, const int unum, const bool goalie) | rcsc::SelfObject | |
isFreezed() const | rcsc::SelfObject | [inline] |
isGhost() const | rcsc::AbstractPlayerObject | [inline, virtual] |
isKickable() const | rcsc::SelfObject | [inline] |
isSelf() const | rcsc::SelfObject | [inline, virtual] |
isWithin(const REGION ®ion) const | rcsc::AbstractPlayerObject | [inline] |
kickableArea() const | rcsc::SelfObject | |
kickRate() const | rcsc::SelfObject | [inline] |
lastMove() const | rcsc::SelfObject | [inline] |
lastMove(const int i) const | rcsc::SelfObject | [inline] |
M_body | rcsc::AbstractPlayerObject | [protected] |
M_body_count | rcsc::AbstractPlayerObject | [protected] |
M_dist_from_ball | rcsc::AbstractPlayerObject | [protected] |
M_face | rcsc::AbstractPlayerObject | [protected] |
M_face_count | rcsc::AbstractPlayerObject | [protected] |
M_goalie | rcsc::AbstractPlayerObject | [protected] |
M_heard_pos | rcsc::AbstractPlayerObject | [protected] |
M_heard_pos_count | rcsc::AbstractPlayerObject | [protected] |
M_player_type | rcsc::AbstractPlayerObject | [protected] |
M_pos | rcsc::AbstractPlayerObject | [protected] |
M_pos_count | rcsc::AbstractPlayerObject | [protected] |
M_seen_pos (次で定義されています。 rcsc::AbstractPlayerObject) | rcsc::AbstractPlayerObject | [protected] |
M_seen_pos_count | rcsc::AbstractPlayerObject | [protected] |
M_side | rcsc::AbstractPlayerObject | [protected] |
M_type | rcsc::AbstractPlayerObject | [protected] |
M_unum | rcsc::AbstractPlayerObject | [protected] |
M_vel | rcsc::AbstractPlayerObject | [protected] |
M_vel_count | rcsc::AbstractPlayerObject | [protected] |
neck() const | rcsc::SelfObject | [inline] |
playerType() const | rcsc::SelfObject | [inline] |
playerTypePtr() const | rcsc::AbstractPlayerObject | [inline] |
pointtoPos() const | rcsc::SelfObject | [inline] |
pointtoTime() const | rcsc::SelfObject | [inline] |
pos() const | rcsc::AbstractPlayerObject | [inline] |
posCount() const | rcsc::AbstractPlayerObject | [inline] |
posError() const | rcsc::SelfObject | [inline] |
posPrev() const | rcsc::SelfObject | [inline] |
posValid() const | rcsc::SelfObject | |
recovery() const | rcsc::SelfObject | [inline] |
seenPos() const | rcsc::AbstractPlayerObject | [inline] |
seenPosCount() const | rcsc::AbstractPlayerObject | [inline] |
SelfObject() | rcsc::SelfObject | |
set_count_thr(const int pos_thr, const int vel_thr, const int face_thr) | rcsc::SelfObject | [static] |
setAttentionto(const SideID side, const int unum) | rcsc::SelfObject | [inline] |
setPlayerType(const int type) | rcsc::AbstractPlayerObject | |
setPointto(const Vector2D &point, const GameTime &done_time) | rcsc::SelfObject | [inline] |
setViewMode(const ViewWidth &w, const ViewQuality &q) | rcsc::SelfObject | [inline] |
side() const | rcsc::AbstractPlayerObject | [inline] |
speed() const | rcsc::SelfObject | [inline] |
stamina() const | rcsc::SelfObject | [inline] |
tackleExpires() const | rcsc::SelfObject | [inline] |
tackleProbability() const | rcsc::SelfObject | [inline] |
type() const | rcsc::AbstractPlayerObject | [inline] |
unum() const | rcsc::AbstractPlayerObject | [inline] |
update(const ActionEffector &act, const GameTime ¤t) | rcsc::SelfObject | |
updateAfterFullstate(const FullstateSensor::PlayerT &my_state, const ActionEffector &act, const GameTime ¤t) | rcsc::SelfObject | |
updateAfterSense(const BodySensor &sense, const ActionEffector &act, const GameTime ¤t) | rcsc::SelfObject | |
updateAngle(const double &face, const double &face_err, const GameTime ¤t) | rcsc::SelfObject | |
updateBallInfo(const BallObject &ball) | rcsc::SelfObject | |
updateByCollision(const Vector2D &pos, const Vector2D &pos_error) | rcsc::SelfObject | |
updatePos(const Vector2D &pos, const Vector2D &pos_err, const double &face, const double &face_err, const GameTime ¤t) | rcsc::SelfObject | |
updateVelDirAfterSee(const BodySensor &sense, const GameTime ¤t) | rcsc::SelfObject | |
vel() const | rcsc::AbstractPlayerObject | [inline] |
velCount() const | rcsc::AbstractPlayerObject | [inline] |
velError() const | rcsc::SelfObject | [inline] |
velValid() const | rcsc::SelfObject | |
viewQuality() const | rcsc::SelfObject | [inline] |
viewWidth() const | rcsc::SelfObject | [inline] |
~AbstractPlayerObject() | rcsc::AbstractPlayerObject | [inline, virtual] |
~SelfObject() | rcsc::SelfObject | [inline] |