ballResultPos() const | rcsc::Body_KickOneStep | [inline] |
ballResultVel() const | rcsc::Body_KickOneStep | [inline] |
Body_KickOneStep(const Vector2D &target_point, const double &first_speed) | rcsc::Body_KickOneStep | [inline] |
BodyAction() | rcsc::BodyAction | [inline, protected] |
execute(PlayerAgent *agent) | rcsc::Body_KickOneStep | [virtual] |
get_max_possible_vel(const AngleDeg &target_angle, const double &kick_rate, const Vector2D &ball_vel) | rcsc::Body_KickOneStep | [static] |
~BodyAction() | rcsc::BodyAction | [inline, virtual] |